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Sony’s PlayStation celebrates its 25th anniversary next December. Of course, Sony has never been one for dragging its feet, so the company has already kicked off its birthday celebration with a commemorative mini-PlayStation console crammed full of 20 games. Some of those selections make perfect sense — if you’re out to make huge stacks of cash, you’re obviously going to include Final Fantasy 7 — while others. Well, let’s just say that Battle Arena Toshinden wasn’t all that remarkable back in 1995, and time hasn’t been especially kind to it. The ’s lineup feels a little muddy, so now seems a perfect opportunity for me to take a step back and define, objectively, the 20 actual best games released in the U.S. For the original PlayStation. Pranayakalam songs free download 123musiq I’m not necessarily saying these are the games that should have been on the PlayStation Classic, but.

These are the games that should have been on the PlayStation Classic. Chrono Cross Square/Square Electronic Arts 20.

Chrono Cross (Square, 2000) The Final Fantasy games were Square’s heavy hitters on PlayStation, but it’s this semi-sequel to Chrono Trigger that shows the company at its experimental 32-bit best. Look beyond the controversial slap-to-the-fan’s-faces story connections to its classic Super NES predecessor and you’ll find one of the most innovative role-playing experiences ever to appear on a console. Everything about Chrono Cross speaks to a game whose creators decided to challenge RPG dogma at each step. It rewards players who come to terms with its intricate battle system, in which every action you take and even the party you assemble has a consequence — though you can always run away, even from boss battles, if things don’t go your way.

Multiple routes through the story ensure the composition of the player’s party (built of dozens of recruitable weirdos hiding throughout the world) changes every time, and the stunning music and gorgeous (if choppy) visuals make the game an absolute delight. Well, at least until you get to the part where you find out all the characters you loved in Chrono Trigger are now dead. Omelets and eggs, and all that. Jumping Flash! Exact, Ultra/Sony Computer Entertainment 18. Jumping Flash! (Exact, 1995) A visual stunner and proof of the PlayStation’s horsepower at launch, this freewheeling multi-format action game has held up remarkably well through the years.

Players take the controls of Robbit, a robotic bunny armed with an arsenal of explosive carrots, and leap. Then leap again. Jumping Flash! Looks for all the world like a first-person shooter (we called ’em “Doom clones” back then), and some of the levels even play out through cramped corridors that call back to the likes of Wolfenstein 3D.

But for the most part, Jumping Flash! Explores the vertical potential of 3D graphics, allowing players to ascend high into the sky by chaining together consecutive rocket-propelled bunny hops. The robo-cartoon theme does a lot to wallpaper over the painfully low-resolution graphics, and a succession of forward-thinking innovations (such as the automatic downward camera tilt to help you stick your landings on tiny platforms) ensure Jumping Flash! Has aged like fine carrot wine. Oddworld: Abe’s Oddysee Oddworld Inhabitants/GT Interactive Software 17. Oddworld: Abe’s Oddysee (Oddworld Inhabitants, 1997) Designed in the spirit of methodical classics like Prince of Persia but possessing a style all its own, the original Oddworld journey stands out as one of the few PlayStation games to dwell unapologetically in pure, old-school 2D.